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Sakurai mainly makes games for Nintendo, but his company, Sora Ltd., is not owned by the gaming giant. Nintendo of America ...
"I think that AI as a tool to make things easier on devs would be a great thing." ...
Masahiro Sakurai brought up generative AI as a possible solution for sustainable development of large-scale games in a ...
Trusted by top-tier AAA studios and animators, Motorica delivers production-ready motion synthesis at 200x speed, with no ...
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CivicScience on MSN3 Things to Know: AI Comfort by Industry, ‘Made in America’ Priorities, and Gaming Purchasing HabitsThis is just a tiny glimpse of the data available to CivicScience clients. Discover more data. 1. Comfort levels for the use ...
Here’s a look at Nvidia’s path to where it is today, from creating hardware for the gaming industry to designing the chips ...
AI has boosted productivity in development workflows, but can it add similar benefits to the creative side of game design?
Compute Pool System (CPS) is a dynamic AI task distribution engine that allocates computational resources across workloads in real time. CPS ensures optimal throughput for video generation, avatar ...
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